I'm having trouble getting cmake to find and link the necessary libraries for MathGL and FLTK.
Linking CXX executable filter.app/Contents/MacOS/filter
Undefined symbols for architecture x86_64:
"_mgl_create_graph_fltk", referenced from:
_main in filter.cpp.o
"_mgl_fltk_thr", referenced from:
_main in filter.cpp.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I'm using the default FLTK finder cmake script, which comes with brewed CMake 3.0.2 on OS X.
Here are the relevant portions of my CMakeLists.txt
:
find_package(MathGL 2.2 REQUIRED)
include_directories(${MATHGL2_INCLUDE_DIRS})
find_package(FLTK REQUIRED)
include_directories(${FLTK_INCLUDE_DIR})
#link_directories(${FLTK_LIBRARIES}) # tried it with and without this line
add_executable(filter ${BUNDLE_MODE} src/filter.cpp)
target_link_libraries(
filter
${MATHGL2_LIBRARIES}
${FLTK_LIBRARIES}
${OPENGL_LIBRARIES}
)
If I uncomment the link_directories
line, I get an additional error:
CMake Warning (dev) at CMakeLists.txt:73 (link_directories):
This command specifies the relative path
-framework Carbon -framework Cocoa -framework ApplicationServices -lz
as a link directory.
Policy CMP0015 is not set: link_directories() treats paths relative to the
source dir. Run "cmake --help-policy CMP0015" for policy details. Use the
cmake_policy command to set the policy and suppress this warning.
It seems like it's trying to do -L-framework Carbon
, etc., when these are already being linked via the BUNDLE_MODE
var in add_executable
. I suspect this particular FindFLTK2.cmake
was not properly tested on OS X, and am not quite sure how to fix it.
Can anyone suggest a simple fix?