I'm using Unity3D with C#. Also, I'm using nGUI 2.7.0 for UI.
When I create new UI my UI Root (2D)'s scaling is like 0.005633803 on all axis. I can't change it's scaling in inspector. How do I do that?
The problem is, it's children, menu items, are scaled to even smallest value. So when I use something like PopupMenu, subitems are scaled to 1, and are not visible.