Any clue how can I make this more simple, so I can easily update the values? Sample:
for (var i = 0; i < 10; i++) {
var x = 40 * i;
for (var t = 0; t < 8; t++) {
var y = 40 * t,
rectBg = canvas.rect(x,y,30,30);
if (x === 0 && y == 160 ||
..
x == 360 && y == 280) {
rectBg.attr({
fill: '#DF1279'
});
} else if (x === 0 && y == 120 ||
..
x == 360 && y == 200) {
rectBg.attr({
fill: '#F3B7D3'
});
} else {
rectBg.attr({
fill: '#e8e8e8'
});
}
};
};