I get the LNK2019
error when I try to use D3DX11CompileFromFile
function in my C++ project. The error reads:
Error 1 error LNK2019: unresolved external symbol _D3DX11CompileFromFileW@44 referenced in function "void __cdecl InitPipeline(void)" (?InitPipeline@@YAXXZ) C:\Users\Username\Documents\Visual Studio 2013\Projects\Window0\Window0\Window0.obj Window0'
I also can't open d3dx11.lib
and 10 even after changing the address and dependency settings for what it's worth. I have tried moving the files around and changing user rights but I still can't get the sweet thing to work.
Help would be appreciated!