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My Application Loader has asked me to Optimize for iPhone 5. But the fact is...

  1. I do have Default-568h@2x.png Launch Image
  2. All Screens of my App(Game) does fulfill iPhone 5 ScreenSize Requirements

But still Im getting this error which doesnt make sense. Following are the images from my side enter image description here


enter image description here


enter image description here

Following are the Launch Image Names/Sizes i'm Using...

Default-568h@2x (640x1136)

Default-667h@2x (750x1334)

Default-736h@3x (1242x208)

Default (320x480)

Default@2x (640x960)

P.S: My App(game) is portrait only. I'm supporting iPhone 3G to iPhone 6/6+

Filburt
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thomasjay
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  • Why don't you make sure that all those launch images are filled up. If you don't want to duplicate launch images you can just update the respective `Contents.json` file to point to the right ones. – Guy Kogus Oct 16 '14 at 09:11

1 Answers1

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Use asset's name as

  • Default.png
  • Default@2x.png
  • Default@3x.png
  • 1x assets for iPhone 2G,3g,3GS.
  • 2x assets for iPhone 4,4S,5,5S,5C,6,6S
  • 3x assets for iPhone 6 Plus, 6S Plus.
Saqib Omer
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