Our Mac application can (sadly) only build and run in 32bit-only. Reason is: a huge bunch of very old 32bit-only C++ code shared with other platforms (Windows, Android, Linux, etc.). This is cross server-client networking-protocol code, so it can't really be replaced. Until EVERYONE needs is 64bit, we're bound to build our app 32bit only.
Now I'm building a new module for this application as an external private dynamic framework. I'd like to use ARC, and the new niceties of modern Obj-C runtime, but these are only available in 64bit-only builds.
So… Could my 32bit Mac Application link, and use, and load a 64bit-only framework?