i have udp socket that send 100 string every 1 seconds and when data Received i want to check the data is right or not and measure data packet loss
source to send string :
string toSend;
byte[] data = Encoding.ASCII.GetBytes(toSend);
as i know udp can't check the data is right or not and can't measure packet loss, except the Received already know the data will Receive
so for statistic i send data that Receiver already know every 5 second
how do i know the data was send is right or packet loss when data Receive ?