I have finished making a game; however, when I try to publish it. It publishes fine but when launching the application it crashes
SpriteFont
It says that it could not find MyFont.xnb (which is a SpriteFont in the content folder)
When I go to my Program Files and look, the SpriteFont is nowhere in my solution. Why did it not build with the rest of the program?
In my application itself, I made sure to include the asset and it works fine if I run the program on my machine. It only crashes like this after I publish the application.
How do I fix this issue?