I know that this topic's a bit dated, but I figured I would respond to it anyway to help out the community.
In a nutshell:
- you are using
pysctp
with the sockets package to create either a client or a server;
- you can therefore create your server connection as you normally would with a regular TCP connection.
Here's some code to get you started, it's a bit verbose, but it illustrates a full connection, sending, receiving, and closing the connection.
You can run it on your dev computer and then use a tool like ncat
(nmap
's implementation of netcat
) to connect, i.e.: ncat --sctp localhost 80
.
Without further ado, here's the code... HTH:
# Here are the packages that we need for our SCTP server
import socket
import sctp
from sctp import *
import threading
# Let's create a socket:
my_tcp_socket = sctpsocket_tcp(socket.AF_INET)
my_tcp_port = 80
# Here are a couple of parameters for the server
server_ip = "0.0.0.0"
backlog_conns = 3
# Let's set up a connection:
my_tcp_socket.events.clear()
my_tcp_socket.bind((server_ip, my_tcp_port))
my_tcp_socket.listen(backlog_conns)
# Here's a method for handling a connection:
def handle_client(client_socket):
client_socket.send("Howdy! What's your name?\n")
name = client_socket.recv(1024) # This might be a problem for someone with a reaaallly long name.
name = name.strip()
print "His name was Robert Paulson. Er, scratch that. It was {0}.".format(name)
client_socket.send("Thanks for calling, {0}. Bye, now.".format(name))
client_socket.close()
# Now, let's handle an actual connection:
while True:
client, addr = my_tcp_socket.accept()
print "Call from {0}:{1}".format(addr[0], addr[1])
client_handler = threading.Thread(target = handle_client,
args = (client,))
client_handler.start()