I would like to detect inside my C++ program if opengl 4 is supported on the running computer.
I don't know if I search on google and stackoverflow with wrong/bad terms (my english skill...), but surprisingly I didn't found any example... I would not be suprise if you tell me this question is a duplicate...
It would eventually useful for me to know how to get more usefull datas from the video card and the drivers used by it on the running computer. I didn't take time to look around to know how to do that, but if you have some usefull link, feel free to share it with me.