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Is it possible to use an external C# library in a unity project to be compiled for iOS and Android?

In my case I need to use the encog library in my game, will I encounter issues from the translation for native iOS/Android code?

Nick Udell
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Aviran
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  • the library in question needs to support the target platforms. If it doesn't say so assume it's windows-only or run a quick test. – CodeSmile Sep 01 '14 at 12:51

1 Answers1

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Basically, the problem is that unity uses a version of .Net that is older than what Encog supports. More info on this question:

Encog dll in Unity?

Community
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JeffHeaton
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