Lua features hook call BEFORE every processed line. What I need is a call AFTER line is processed, so that I can check for encountered errors and so on. Is there a way to make such kind of call?
Otherwise things get a little bit confusing if error is encountered at the last line of the script. I don't get any feedback.
UPDATE #1 We want to catch both Lua errors and 'our' errors asserted via lua_error(*L) C interface, and Lua should throw correct debug info including the line number where the error occurred.
Using return hook we always get error line number -1, which is not what we want. Using any combination of pcall and any hook setup after lua_error(*L) we get either line number -1, or number of the next executed line, never a correct one.
SOLUTION# We managed to make everything work. The thing was that Lua throws a real C exception after it detects an error, so some of our 'cleaning & finalizing' C code called from Lua operation did not execute, which messed up some flags and so on. The solution was to execute 'cleaning code' right before calling lua_error(...). This is correct and desired Lua behavior as we really want to stop executing the function once lua_error(...) is called, it was our mistake to expect any code would be executed after lua_error(...) call.
Tnx Paul Kulchenko, some of this behavior was found while trying to design a simple example script which reproduces the problem.