I'm trying to fill a dynamic text field on stage, but I'm getting the error above. the text field i'm trying to access exists on stage on frame 180. This class extends SimpleButton and it's a super class, where I have 5 subclasses which extends this class.
I also tried creating a new text instead of accessing an existed one, and I had the same error.
package OOPGame{
import flash.display.SimpleButton;
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.text.*;
public class Taste extends SimpleButton{
internal static var sweetNum = 0;
internal static var bitterNum = 0;
internal static var sourNum = 0;
internal static var saltyNum = 0;
internal static var umamiNum = 0;
internal static var recipeNum = 0;
internal static var ingNum = 0;
internal static var recipe:Array = new Array(3);
internal static var recipeOne:Array = new Array;
internal static var recipeTwo:Array = new Array;
internal static var recipeThree:Array = new Array;
internal static var recipeFour:Array = new Array;
internal static var recipeFive:Array = new Array;
protected var taste = "";
protected var rOiO:TextField;
public function Taste() {
addEventListener(MouseEvent.CLICK, onClick);
}
public function getRecipe(obj:Object, num:int):void{
recipe[num] = obj;
trace("recipe: " + recipe);
}
protected function onClick(event:MouseEvent){
if (DraggableIngredient.level == 4)
MovieClip(root).gotoAndStop(76, "Scene 2");
else {MovieClip(root).gotoAndStop(180, "Scene 2");
++recipeNum;
// trace(getRecipe());
if (recipeNum == 1){
for (var i:Object in recipe){
recipeOne[ingNum] = recipe[i];
++ingNum;}
recipeOne[ingNum] = taste;}
else if (recipeNum == 2){
for (i in recipe){
recipeTwo[ingNum] = recipe[i];
++ingNum;}
recipeTwo[ingNum] = taste;}
else if (recipeNum == 3){
for (i in recipe){
recipeThree[ingNum] = recipe[i];
++ingNum;}
recipeThree[ingNum] = taste;}
trace("this's your first recipe "+recipeOne);
//trace(recipeTwo);
//trace(recipeThree);
rOiO = parent.getChildByName("r1i1") as TextField;// here is the error
//rOiO.text = recipeOne[0].toString();
//rOiO = new TextField;
//parent.addChild(rOiO);
}
}
}
}
the function getRecipe is called in another class just to fill the array recipe and it's working. it's getting me the following output:
this's your first recipe [object Orange],[object Apple],[object Tomato],Sweet
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at OOPGame::Taste/onClick()
at OOPGame::Sweet/onClick()
and my subclasses looks like this:
package OOPGame{
import flash.events.MouseEvent;
public class Sweet extends Taste{
public function Sweet() {
// constructor code
}
override protected function onClick(event:MouseEvent){
++sweetNum;
taste = "Sweet";
super.onClick(event);
}
}
}
Thanks in advance. Any help would be appreciated