I've been playing with animating flows in MATLAB recently.
Though I managed to get the following working fine, I was wondering if there was a way to constantly seed new particles from the starting locations, i.e. When a particle leaves the view, a new one can appear in a starting location.
% Node points
x = 0:100;
y = 0:100;
% Grid of all points
[X,Y] = meshgrid(x, y);
% Coefficients for Velocity field
K = 10;
C = 10;
% Velocity vector calcs (wavy example flow)
Vx = K + C * sin(x);
Vy = (K/2) + (C/2) * cos(y);
% Grid of velocity vectors
[VX,VY] = meshgrid(Vx, Vy);
% Plots the velocity streamslice
streamslice(X, Y, VX, VY);
% Starting points for the particles
Sx = 0;
Sy = 0:20:100;
% Grid of starting points
[SX,SY] = meshgrid(Sx, Sy);
% stream2 computes 2D streamline data
vertices = stream2(X, Y, VX ,VY, SX, SY);
% Interpolates stream line velocities
iverts = interpstreamspeed(X, Y, VX, VY, vertices, 0.05);
% Adds animated stream particles
streamparticles(iverts,1,'Animate',100,...
'ParticleAlignment','on',...
'MarkerFaceColor','red',...
'Marker','o');
Edit: Follow up question: If I wanted to plot transient velocities which change with time, would this simply be plotted in a loop, or would this kind of animation not work, as the streamparticles function wouldn't know where the particle was the previous timestep?
Thanks