Ok. I cant seem to get a firm understanding on how tableviews work. Would someone please explain to me how cells are reused in tableviews especially when scrolling? One of the major pain points I have about this is the fact that when I create an action in one cell, other cells are affected when I scroll. I tried using an array as the backend for the model but still I get cells that change when not suppose to. The hard thing to figure out is why do they change when the the model in the array is not changed.
A simple example:
table view cells with the button "like". When I click the button in one of the cells, the button text changes to "Unlike"(So far so good). But When I scroll down, other cells also show "Unlike" even though I haven't selected them. And when I scroll up, the cells I originally selected change again and newer ones are changed as well.
I cant seem to figure this out. If you can show me a working example source code, that would be awesome!!! Thanks!
- (void)viewDidLoad
{
[super viewDidLoad];
likeState = [[NSMutableArray alloc]init];
int i =0;
for (i=0; i<20; i++) {
[likeState addObject:[NSNumber numberWithInt:0]];
}
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"Cell" forIndexPath:indexPath];
UIButton *myButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[myButton setTitle:@"Like" forState:UIControlStateNormal];
[myButton addTarget:self action:@selector(tapped:) forControlEvents:UIControlEventTouchUpInside];
myButton.frame = CGRectMake(14.0, 10.0, 125.0, 25.0);
myButton.tag =indexPath.row;
[cell.contentView addSubview:myButton];
if (cell ==nil) {
}
if ([[likeState objectAtIndex:indexPath.row]boolValue]==NO) {
[myButton setTitle:@"Like" forState:UIControlStateNormal];
}
else{
[myButton setTitle:@"Unlike" forState:UIControlStateNormal];
}
return cell;
}
-(void)tapped:(UIButton *)sender{
[likeState replaceObjectAtIndex:sender.tag withObject:[NSNumber numberWithInt:1]];
[sender setTitle:@"Unlike" forState:UIControlStateNormal];
}