I am creating an application using visual c++ which will communicate with java server using tcp. how can I do this using socket programming.
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1 Answers
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So what you want just create server in java using sockets that will listen to your client which you crate using c++ socket and give the server address and port which will be running on server .
example client in C++
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
int main(int argc, char *argv[])
{
int sockfd, portno, n;
struct sockaddr_in serv_addr;
struct hostent *server;
char buffer[256];
if (argc < 3) {
fprintf(stderr,"usage %s hostname port\n", argv[0]);
exit(0);
}
portno = atoi(argv[2]);
/* Create a socket point */
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
{
perror("ERROR opening socket");
exit(1);
}
server = gethostbyname(argv[1]);
if (server == NULL) {
fprintf(stderr,"ERROR, no such host\n");
exit(0);
}
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
bcopy((char *)server->h_addr,
(char *)&serv_addr.sin_addr.s_addr,
server->h_length);
serv_addr.sin_port = htons(portno);
/* Now connect to the server */
if (connect(sockfd,&serv_addr,sizeof(serv_addr)) < 0)
{
perror("ERROR connecting");
exit(1);
}
/* Now ask for a message from the user, this message
* will be read by server
*/
printf("Please enter the message: ");
bzero(buffer,256);
fgets(buffer,255,stdin);
/* Send message to the server */
n = write(sockfd,buffer,strlen(buffer));
if (n < 0)
{
perror("ERROR writing to socket");
exit(1);
}
/* Now read server response */
bzero(buffer,256);
n = read(sockfd,buffer,255);
if (n < 0)
{
perror("ERROR reading from socket");
exit(1);
}
printf("%s\n",buffer);
return 0;
}
example server in java
// File Name GreetingServer.java
import java.net.*;
import java.io.*;
public class GreetingServer extends Thread
{
private ServerSocket serverSocket;
public GreetingServer(int port) throws IOException
{
serverSocket = new ServerSocket(port);
serverSocket.setSoTimeout(10000);
}
public void run()
{
while(true)
{
try
{
System.out.println("Waiting for client on port " +
serverSocket.getLocalPort() + "...");
Socket server = serverSocket.accept();
System.out.println("Just connected to "
+ server.getRemoteSocketAddress());
DataInputStream in =
new DataInputStream(server.getInputStream());
System.out.println(in.readUTF());
DataOutputStream out =
new DataOutputStream(server.getOutputStream());
out.writeUTF("Thank you for connecting to "
+ server.getLocalSocketAddress() + "\nGoodbye!");
server.close();
}catch(SocketTimeoutException s)
{
System.out.println("Socket timed out!");
break;
}catch(IOException e)
{
e.printStackTrace();
break;
}
}
}
public static void main(String [] args)
{
int port = Integer.parseInt(args[0]);
try
{
Thread t = new GreetingServer(port);
t.start();
}catch(IOException e)
{
e.printStackTrace();
}
}
}

smali
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While this link may answer the question, it is better to include the essential parts of the answer here and provide the link for reference. Link-only answers can become invalid if the linked page changes. – BetaRide Aug 12 '14 at 07:13
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