I've a ScrollView of images, while clicking on an image (read imageSurface), I would like that one to smoothy scale to an absolute location of the screen (for example a fullscreen) this independently of the scroll state. Here is an example of a similar behaviour.
In my understanding, I should find a way to retrieve the current imageSurface location and apply a modifier with an opposite location in order to virtually detach the surface from the ScrollView. Then I might apply the modifier I would like (for example a full screen modifier).
Another option would be to override the ScrollView's render()
function but I'm not sure it is a good/safe idea.
Removing the image from the sequence to quickly add it somewhere else but attached to another modifier (not in the scrollview) is also an alternative but I fear having glitches and not being able to fade it back to the sequence correctly.
Any idea on how to achieve this ?