When programming in Prolog I often write predicates whose behavior should be semi-deterministic when called with all arguments instantiated (and whose behavior should be non-deterministic otherwise).
A concrete use case for this is my predicate walk/3
, which implements graph walks. Since multiple paths can exist between two vertices, the instantiation (+,+)
gives multiple choicepoints after true
. These are, however, quite useless. Calling code must explicitly use once/1
for performance reasons.
%! walk(+Graph:ugraph, +StartVertex, +EndVertex) is semidet.
%! walk(+Graph:ugraph, -StartVertex, +EndVertex) is nondet.
%! walk(+Graph:ugraph, +StartVertex, -EndVertex) is nondet.
%! walk(+Graph:ugraph, -StartVertex, -EndVertex) is nondet.
Semi-determinism can be forced by the use of once/1
in the calling context, but I want to implement semi-determinism as a property of the predicate walk/3
, and not as something that has to be treated specially every time it is called.
In addition to concerns over code aesthetics, the calling context need not always know whether its call to walk/3
is semi-deterministic or not. For example:
%! cycle(+Graph:ugraph, +Vertex) is semidet.
%! cycle(+Graph:ugraph, -Vertex) is nondet.
cycle(Graph, Vertex):-
walk(Graph, Vertex, Vertex).
I have come up with the following solution, which does produce the correct behavior.
walk_wrapper(Graph, Start, End):-
call_ground_as_semidet(walk(Graph, Start, End)).
:- meta_predicate(call_ground_as_semidet(0)).
call_ground_as_semidet(Goal):-
ground(Goal), !,
Goal, !.
call_ground_as_semidet(Goal):-
Goal.
However, this solution has deficiencies:
- It's not generic enough, e.g. sometimes
ground
should benonvar
. - It is not stylistic, requiring an extra predicate wrapper every time it is used.
- It may also be slightly inefficient.
My question is: are there other ways in which often-occurring patterns of (non-)determinism, like the one described here, can be generically/efficiently/stylistically programmed in Prolog?