My application doesn't load levels properly on computers with different cultures.
If I change the Thread culture to InvariantCulture I can reproduce the issue on my computer
I think it is failing at reading XML information, some assets seem to get loaded in that by coincidence don't break the culture.
I'm using a StreamReader, XmlDocument and XmlNode, I've tried formatting to InvariantCulture but to no avail.
I don't get any error messages, it seems to load and start the game properly but many tiles are missing.
Has anyone come across the same issue and figured out a solution?
This seems to be a very similar issue, although I'm not getting any exceptions since I'm not using fonts;