I've encountered a problem trying to reduce the size of my code. What I was trying to do was passing either name
or color
to function writedata
so that I wouldn't have to write it twice for each case.
typedef struct Pet{
char* name;
char* color;
} pet;
void writedata(pet *Pet, char string[], const char field[]){
gets(string);
Pet->field= (char*)malloc(strlen(string)+1);//I wanted it to be treated like Pet->name
strcpy(Pet->field, string);
}
The call of the function:
writedata(Pet, string, name);
I'm quite sure I got something wrong.
update: the whole code http://ideone.com/Y7L8Hu
update2: I tried to implement it using offset
according to BLUEPIXY's advice but it seems I misunderstand manipulations with fields using their addresses... I believe the problem could be that the fields aren't initialized in the first place, but then again, my aim is to initialize them.
typedef struct Pet{
char* name;
int legs;
char* color;
} pet;
void writedata(pet *Pet, size_t FIELD){
char string[50];
gets(string);
(char*)Pet+offsetof(struct Pet, FIELD) = (char*)malloc(strlen(string)+1);//I wanted it to be treated like Pet->name
strcpy((char*)Pet+FIELD, string);
}