I am just a beginner in Google Glass.
I read about Horizontal tugging feedback here
It says "Many built-in immersions on Glass provide "tugging" feedback when swiping backward and forward don't perform an action. "
Also, we need to add this code to apply the effect :
Helper Class :
public class TuggableView extends CardScrollView {
private final View mContentView;
/**
* Initializes a TuggableView that uses the specified layout
* resource for its user interface.
*/
public TuggableView(Context context, int layoutResId) {
this(context, LayoutInflater.from(context)
.inflate(layoutResId, null));
}
/**
* Initializes a TuggableView that uses the specified view
* for its user interface.
*/
public TuggableView(Context context, View view) {
super(context);
mContentView = view;
setAdapter(new SingleCardAdapter());
activate();
}
/**
* Overridden to return false so that all motion events still
* bubble up to the activity's onGenericMotionEvent() method after
* they are handled by the card scroller. This allows the activity
* to handle TAP gestures using a GestureDetector instead of the
* card scroller's OnItemClickedListener.
*/
@Override
protected boolean dispatchGenericFocusedEvent(MotionEvent event) {
super.dispatchGenericFocusedEvent(event);
return false;
}
/** Holds the single "card" inside the card scroll view. */
private class SingleCardAdapter extends CardScrollAdapter {
@Override
public int getPosition(Object item) {
return 0;
}
@Override
public int getCount() {
return 1;
}
@Override
public Object getItem(int position) {
return mContentView;
}
@Override
public View getView(int position, View recycleView,
ViewGroup parent) {
return mContentView;
}
}
}
Activity Class :
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// was: setContentView(R.layout.main_activity);
setContentView(new TuggableView(this, R.layout.main_activity));
}
So my question is : What this effect does and how it affects our application?
Any help will be appreciated.