-2

Hey I am new to GameDevelopment and just took up an assignment to make a simple game for Android.

I am stuck with the very first step of choosing the GameEngine.

Its a very simple game with one actor which can be dragged left - right to skip the obstacles falling from the top. I will need Collision detection, and may be {gravity}, on drag listeners also.

Please help me by suggesting which engine i should go for.

I prefer open source and need to end this game very very soon, so please suggest accordingly.

Thanks in advance.

AabidMulani
  • 2,325
  • 1
  • 28
  • 47

1 Answers1

0

I definitely vote for LibGDX as I mentioned in here: How to create an Android 2D game?

LibGDX is very user-friendly, has a really good documentation with official wiki, and it's also multiplatform with desktop being one of them - no need for emulator or device to test the majority of the functionality and tiny changes, because it can run as a desktop app. Makes the development much faster.

Community
  • 1
  • 1
EpicPandaForce
  • 79,669
  • 27
  • 256
  • 428