I'm trying to make a simple server and client with Lidgren. The server is a C# console application and the client is made using XNA. The problem is when the client receives a message from the server, when it reads 2 floats it reads them as 0 (I'm assuming) even though they aren't sent like that.
Server: http://pastebin.com/s2cmBUf3 Client: http://pastebin.com/nrU7KFs8