I have TextureView that I set to MetoaPlayer to play video:
TextureView textureView = new TextureView(context);
addView(textureView, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
textureView.setSurfaceTextureListener(this);
@Override
public void onSurfaceTextureUpdated(SurfaceTexture surface) {}
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {}
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface)
{
return false;
}
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height)
{
this.surface = new Surface(surface);
mediaPlayer.setSurface(this.surface);
prepareAndPlay();
}
Video plays normally.
But when I try to draw manyally on surface, video playing not started!
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height)
{
this.surface = new Surface(surface);
mediaPlayer.setSurface(this.surface);
// DRAW FIRST FRAME ON SURFACE
Bitmap bitmap = BitmapFactory.decodeFile(firstFramePath);
Canvas canvas = surface.lockCanvas(null);
canvas.drawBitmap(bitmap, new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()), new Rect(0, 0, canvas.getWidth(), canvas.getHeight()), null);
bitmap.recycle();
surface.unlockCanvasAndPost(canvas);
prepareAndPlay();
}
When I call play() on mediaplayer playing not started.
I suppose, that Surface move to invalid state and MediaPlayer cannot play video. But logcat is empty. There is any way to draw on same surface both with media player.