It depends on the binary-to-decimal conversion function that you use. Assuming this function is not botched (it has no reason to be):
- Either it converts to a fixed precision. Old-fashioned languages such as C offer this kind of conversion to decimal. In this case, you should use a format with 17 significant decimal digits. A common format is D.DDDDDDDDDDDDDDDDEXXX where D and X are decimal digits, and there are 16 digits after the dot. This would be specified as
%.16e
in C-like languages. Converting back such a decimal value to the nearest double produces the same double that was originally printed.
- Or convert it to the shortest decimal representation that converts back to the same
double
. This is what some modern programming languages (e.g. Java) offer by default as printing function. In this case, the property that parsing back the decimal representation will return the original double
is automatic.
In either case loss of accuracy should not happen. This is not because you get the exact decimal representation of the original binary64 number with either method 1. or 2. above: in the general case, you don't. Such an exact representation always exists (because 10 is a multiple of 2), but can be up to ~750 digits long for a binary64 number.
What you get with method 1. or 2. above is a decimal number that is closer to the original binary64 number than to any other binary64 number. This means that the opposite conversion, from decimal to binary64, will “round back” to the original.
This is where the “non-botched” assumption is necessary: in order for the successive conversions to return to the original number they must respectively produce the closest decimal to the binary64 number passed and the closest binary64 to the decimal number passed. In these conditions, and with the appropriate number of decimal digits for the first conversion, the round-trip is lossless.
I should point out that (non-botched) conversions to and from decimal are expensive operations. Unless human-readability of the result is important for you, you should consider a simpler format to convert to. The C99-style hexadecimal representation for floating-point numbers is a good compromise between conversion cost and readability. It is not the most compact but it contains only printable characters.