Unchangeable, constant values should be stored in constants rather than variables for both safer and cleaner code.
The latter doesn't apply to all cases of unchangeable values though: There's the following method that is only called once, on initialising the app that uses the same value of a String twice. The String is only referenced and used inside the method.
My question is: What's the best way of variable/constant definition? Being a simple String in a large application, performance and memory can be neglected, it's more about readability and maintenance.
Is it as variable inside the method:
protected void init() {
final String thestring = "thevalue";
methodA(thestring);
methodB(thestring);
}
or is it as constant on class level (although only used in the method):
private static final String THESTRING = "thevalue";
protected void init() {
methodA(THESTRING);
methodB(THESTRING);
}
or a third, better solution? Please also take into consideration that there can be more, similar methods in the same class.