Not sure if this has been answered. I did definitley search as hard as I could, because I feel like someone else would have had this issue. Basically I am using random along with setX and setY to move a view around randomly onClick. This works perfectly on my device and I went ahead and released the app. Although my brother uses a different device and said that as soon as he clicks the button, the view disappears from the screen.
My guess, obviously, is that the setX and setY just moved it off the screen. Anyone know how to make the view move only within the parent layout? I also need to keep my current random method in tact as it is integral to the game.
Here is my code for the button movement:
Random r = new Random();
int buttonHeight;
int buttonWidth;
buttonHeight = btnCount.getHeight();
buttonWidth = btnCount.getWidth();
int xLeft = r.nextInt(480 - buttonHeight);
int yUp = r.nextInt(800 - buttonHeight);
int xRight = r.nextInt(480 + buttonHeight);
int yDown = r.nextInt(800 + buttonHeight);
btnCount.setX(xLeft);
btnCount.setX(xRight);
btnCount.setX(yUp);
btnCount.setX(xDown);
Any ideas?
Backwards Compatibility
I do see a lot of how to questions about this, but if you want to help out 2 for 1 question here, any ideas on how to do the same method above for pre-API 11? If not that's cool I can just look up the other questions and methods after this gets fixed.