again.
So, what i'm trying to achieve here is that I calculate a random number between 0 - 360 and than convert it to degrees. My teacher told me that i had to use a point.polar.
I've been looking at this the whole day and am now completely lost at what to do.
var minRadial:int = 0;
var maxRadial:int = 360;
var degree = randomRadial (minRadial, maxRadial);
function randomRadial (minRadial:Number, maxRadial:Number):Number
{
return (Math.floor(Math.random() * (maxRadial - minRadial)) + minRadial)
}
function randomDegree (degree:Number):Number
{
return degree * 180 / Math.PI;
}