What can I use to load PNGs into a Picture Control, in a way that uses double-buffering?
I've been using this code, which handles the double-buffering for BMPs, as to avoid the flicker of constant repainting. Now I need to switch to PNGs to reduce the app size.
I found CxImage, but the whole library is too big and it would defeat the purpose of switching to PNGs.
Any thoughts?