I'm currently trying to get score posting onto a facebook wall, through Unity. I'm using a simple test case seen below, however it does not currently post anything. The FBResult in the callback function returns with no error, and "true" as the result text. Additionally the login process is being completed correctly, and the permissions have been given by the user account. The only thing I can think of, is that I need to submit a review to get access to the full publisher_access permission. However I was under the impression that this would not be necessary for testing the application on my developer account(?)
Either way any help in this matter would be much appreciated! Thanks!
if(!FB.IsLoggedIn)
FacebookManager.Instance.Logon();
Dictionary<string, string> scoreData = new Dictionary<string, string> {{"score", 10.ToString()}};
FB.API ("/me/scores", Facebook.HttpMethod.POST, OnPost, scoreData);