http://dcotoz.com/misc/jewelry/index.html
We are trying to develop a jewelry 3D viewer with texture map (Gold). However we are not getting the required Gold realistic effect (please refer to the screenshot) where the rendering is jagged. Is there a problem with texture map, or UV mapping?
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1It looks very smooth on my computer. Try using `SmoothShading` shading param if you have such problems. It will avoid flat shading style. http://stackoverflow.com/questions/18463259/ssao-artefacts-in-three/18472004#18472004 – Dragan Okanovic Jun 02 '14 at 17:48
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It looks smooth on my computer as well. – Anton Jun 02 '14 at 18:01
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Smooth here as whel: http://imgur.com/LHqAlaf – gman Jun 03 '14 at 08:00
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yes but its still not giving Gold realistic looks it looks painted – TPS Jun 03 '14 at 11:49