Given the following code, why does ask.WhenAny
never return when provided with a Task.Delay
of 1 second? Technically I'm not sure if it does return after a extended amount of time, but it doesn't after 15 seconds or so after which I manually kill the process. According to the documentation I shouldn't be required to manually start the delayTask
, and in fact I receive a exception if I try to do so manually.
The code is being called from the UI thread when a user selects a context menu item in a WPF application, although it works fine if I have the click method specified for the context menu item run this code in a new thread.
public void ContextMenuItem_Click(object sender, RoutedEventArgs e)
{
...
SomeMethod();
...
}
public void SomeMethod()
{
...
SomeOtherMethod();
....
}
public void SomeOtherMethod()
{
...
TcpClient client = Connect().Result;
...
}
//In case you're wondering about the override below, these methods are in
//different classes i've just simplified things here a bit so I'm not posting
//pages worth of code.
public override async Task<TcpClient> Connect()
{
...
Task connectTask = tcpClient.ConnectAsync(URI.Host, URI.Port);
Task delayTask = Task.Delay(1000);
if (await Task.WhenAny(connectTask, delayTask) == connectTask)
{
Console.Write("Connected\n");
...
return tcpClient;
}
Console.Write("Timed out\n");
...
return null;
}
If I change ContextMenuItem_Click to the following it works fine
public void ContextMenuItem_Click(object sender, RoutedEventArgs e)
{
...
new Thread(() => SomeMethod()).Start();
...
}