Notes: Working on iOS application.
Hi,
I am pretty sure it is not be possible and I am going to be directed down the "Open GL" route, but I am slightly disappointed with the ability to draw thin black lines in Quartz for the iPhone/iPad. If I set the width like so "CGContextSetLineWidth" (context, 0.1) the line is really faint. I want a nice black dominant line. Is it possible? Or is it possible to do this in "Open GL".