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Basically, I'm making a space game in space.

I'm generating some random solar systems. I've managed to work out how to get a nice looking solar system with planets and moons etc etc rotating and orbiting in various ellipses using FlyCircleAnimators.

What I now need is to be able to draw the path of these FlyCircleAnimators. I'm very new to the engine and to 3D in general, and I cannot work it out.

NeomerArcana
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1 Answers1

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If some object already follows desired path, you can trace it. For example: 10 timers per second store its current absolute position in array and draw it.