I'm creating an header-only C++11/14 library and I'm not sure on how I should handle #include
directives between library files.
Should I try to group as many #include
directives as possible in the user-oriented module header file or should internal files include files they require (sometimes repeating the same includes)?
Approach A:
In this approach, the module header file includes all required dependencies and then includes the implementations. The implementations' header files do not include anything by themselves.
// Library/Module/Module.hpp
// This file is intended to be included by the user in his projects.
#ifndef MODULE
#define MODULE
#include <vector>
#include "Library/Module/Impl/SharedDependency.hpp"
#include "Library/Module/Impl/Class1.hpp"
#include "Library/Module/Impl/Class2.hpp"
#endif MODULE
-
// Library/Module/Impl/SharedDependency.hpp
#ifndef SHARED_DEPENDENCY
#define SHARED_DEPENDENCY
inline void sharedFunc() { }
#endif
-
// Library/Module/Impl/Class1.hpp
#ifndef CLASS1
#define CLASS1
// No need to include "SharedDependency.hpp", as it will be included by
// the module header file. Same applies for <vector>.
struct Class1
{
std::vector<int> v;
Class1() { sharedFunc(); }
};
#endif
-
// Library/Module/Impl/Class2.hpp
#ifndef CLASS2
#define CLASS2
// No need to include "SharedDependency.hpp", as it will be included by
// the module header file. Same applies for <vector>.
struct Class2
{
std::vector<int> v;
Class2() { sharedFunc(); }
};
#endif
Approach B:
In this approach, the module header file includes only the implementation headers. If the implementation headers require additional includes, they include the files themselves (recursively), sometimes repeating the same include.
// Library/Module/Module.hpp
// This file is intended to be included by the user in his projects.
#ifndef MODULE
#define MODULE
#include "Library/Module/Impl/Class1.hpp"
#include "Library/Module/Impl/Class2.hpp"
#endif MODULE
-
// Library/Module/Impl/SharedDependency.hpp
#ifndef SHARED_DEPENDENCY
#define SHARED_DEPENDENCY
inline void sharedFunc() { }
#endif
-
// Library/Module/Impl/Class1.hpp
#ifndef CLASS1
#define CLASS1
#include <vector>
#include "Library/Module/Impl/SharedDependency.hpp"
struct Class1
{
std::vector<int> v;
Class1() { sharedFunc(); }
};
#endif
-
// Library/Module/Impl/Class2.hpp
#ifndef CLASS2
#define CLASS2
#include <vector>
#include "Library/Module/Impl/SharedDependency.hpp"
struct Class2
{
std::vector<int> v;
Class2() { sharedFunc(); }
};
#endif
What is the best approach?
Intuitively, I think Approach A is the best, as it avoids repeating the same includes and makes clear what files need to be included before the other files. The biggest drawback is, though, that syntax highlighting stops working in my IDE (QT-Creator), in the implementation files with no include directives.
EDIT:
This question was voted to be closed for the reason "opinion based". I disagree, because in a large header-only project such as my library including files may take a lot of compile time. Therefore, approach A may be faster than approach B, or the opposite.