I have a scene made in 3ds max which contains camera object with name "Camera001". Scene is exported as *.ive and loaded by openscenegraph 3.0.1.
Problem: this camera object should be used by OSG view as main camera.
I can find camera node by it's name, but it's treated like a regular osg::Node. So I can only retrieve eye vector (position vector) in the terms of camera object.
How can I retreive all three: eye, center and up vectors? Or is it any way to convert osg::Node to a osg::Camera? Or a custom visitor which knows about cameras (special flags?) can be applied?