I am solving this issue:
In my Java application (installed on Windows OS machine) I have to catch Win32 Event which is created by another application on same machine. This app is written in C++ and there is no way to change it. I have information that I have to use OpenEvent function. I started as is metioned in: Calling OpenEvent fails through JNA
Here is my code:
public class WinEventListener {
private Logger logger = LoggerFactory.getLogger(WinEventListener.class);
static {
Native.register("kernel32");
}
public static native HANDLE OpenEventW(int access, boolean inheritHandle, WString name);
public static native int WaitForSingleObject(HANDLE hHandle, int dwMilliseconds);
public static native boolean CloseHandle(HANDLE hObject);
public static class HANDLE extends PointerType {
public Object fromNative(Object nativeValue, FromNativeContext context) {
Object o = super.fromNative(nativeValue, context);
if (INVALID_HANDLE_VALUE.equals(o))
return INVALID_HANDLE_VALUE;
return o;
}
}
static HANDLE INVALID_HANDLE_VALUE = new HANDLE() {
{
super.setPointer(Pointer.createConstant(-1));
}
public void setPointer(Pointer p) {
throw new UnsupportedOperationException("Immutable reference");
}
};
public void listen() throws Exception {
HANDLE handle = null;
do {
//logger.debug("Wainting for handle");
handle = OpenEventW(2, false, new WString("VLIT_SERVER_DATA"));
logger.debug("Handle:" + handle.toString());
Thread.sleep(1000);
} while (handle == null);
logger.debug("Handle obtained");
while(true){
int result = WaitForSingleObject(handle,Integer.MAX_VALUE);
if(result == 0){
logger.debug("Handle signalized");
VLITProcceserThread thread = new VLITProcceserThread();
thread.start();
CloseHandle(handle);
}
}
}
}
Basiclly I want in listen() method wait for HANDLE create by other program and if its created then wait for its signalized state, do some action and release handle.
BUt I have no success. Can anybody point me to right way?
Thans a lot!