Is it possible to store extra data in pixels of a binary PNM file in such a way that it can still be read as an image (hopefully by any decoder, but specifically by ffmpeg)?
I have a simulation that saves its data as PPM currently and I'd like a way to record more than three values per pixel in the file, and yet still be able to use it as an image (obviously only the first three/four values will actually affect the image).
In particle I think the TUPLTYPE of PAM should allow me to do this, but I don't know how make something that's also a readable image from that.