I have written an SFML C++ game, and tried to start using threads, but after a while everything crashes. After searching I found out the fix seems to be to call XInitThreads(); but this does not work somehow.
simplified code:
#include <X11/Xlib.h>
int main() {
XInitThreads();
//other stuff
return 1337;
}
The error message I get when i try to compile is "undefined reference to symbol 'XInitThreads'. Could it be that the header file is working but there is no file where that method is implemented?