My initial view is quite heavy in terms of UI. I have the main view, a map, and a tableView all in the one view. It takes approximately 30% cpu power on the iPhone 5s to launch this screen (is this bad?) but on the iPhone 4 it takes nearly double that, 50% + cpu power. Im concerned that my app will get killed by the system.
I am drawing most of the views in storyboard, would it be better to programmatically create them rather than using interface builder?
Basically is 30%cpu power high on the iPhone 5s on launch?
It decreases significantly from then on. And how would I accommodate for this on the iPhone 4 series? I realise that the 4 series is likely to be taken off the market in the next few months (with the launch of the 6 Series being predicted and that most apps on the app store say something like "Optimised for iPhone 5."
If I have let anything out please do not hesitate to ask for more information. I hope I have posted this question in the right place also.