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I recently created 2048 as console app using c++, now I was wondering if I could make it a bit more....prettier. So I'm checking out Windows programming with c++ over on msdn and just wanted to ask is it possible to output a single array element in subwindow and so on for each array element? For instance, 2048 uses 4x4 array, so if I created 16 subwindows (which is a lot) and then printed a single array element in each one along with redrawing them after every click....would that work? Or is there a soulution that's more simple?

anteAdamovic
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  • Just drawing the blocks in one window seems a lot more simple than one window per block. – chris May 03 '14 at 20:23
  • Well yh that's what I had in mind, maybe I didn't express in the best way....the only thing I don't know is which type should they be ? – anteAdamovic May 03 '14 at 20:25
  • It depends on what drawing technique you plan to use. Doing it in GDI is different than, say, SDL or GTK. – chris May 03 '14 at 20:29
  • I'm not using SDL, I got it but I found it a bit complicated. I got as far as printing a string in main window with WM_PAINT that's why I'm asking. – anteAdamovic May 03 '14 at 20:33
  • If you're limiting yourself to GDI, I'd suggest reading some material on general GDI usage so you have some idea of how things fit together with it. For a block, `Rectangle` should suffice. – chris May 03 '14 at 20:37
  • Will do m8, thanks for the help – anteAdamovic May 03 '14 at 20:41

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