SKSpriteNode *play = (SKSpriteNode*)[self childNodeWithName:@"play"];
CGPoint location = [touch locationInNode:self];
if([play containsPoint:location])
{
SKScene *PlaneScene =[[abMyScene alloc]initWithSize:self.size];
SKTransition *fade = [SKTransition fadeWithDuration:1.0];
[self.view presentScene:PlaneScene transition:fade];
}
It's taking about 5 seconds to load the game when I click on the play button. But when the game is over and the menu page is back, it loads quickly. What do I do?