Im working on a spritekit game where id like to do this "whirlpool" effect of my srite.
The image i added to a small extent hints at what i would like to accomplish.
For example, if i had clicked on the space ship (in the imagE) I would like to use this "spiral" effect on it (not exactly this effect but one that whirls & distorts my sknode . instead of on the entire scene. I was thinking to use CIFilers on my sprite but i read thoose are only for images.
Any hints on going about this would be appreciated.
I have this code to rotate an zoom out the player, just cant figure out how to do the whirlpool blur
[_player runAction:
[SKAction sequence:@[
[SKAction group:@[
[SKAction rotateByAngle:M_PI * 4 duration:1.0],
[SKAction scaleTo:0 duration:1.0]
]],
]]];
}