I recently bought a Mac, and want to rewrite a few of my programs in Objective-C with Cocoa, but have no experience in either.
What I imagine would be the easiest to start with was some of my OpenGL code in C/C++ (just my classes, macros, and math functions mostly). I read somewhere C++ code can be used in Objective-C++ compilers. Is this true, and if so, how do I include the files?
Also, where can I find good resources on how to maybe start a basic application with Cocoa in Objective-C? The resources for Cocoa seem to be sparse compared to that of Windows and OpenGL, so I am having trouble finding information (free information mind you).
I would appreciate any help at all, also let me know if you think this conversion is a bad idea. Thanks in advance!