The issue that I am trying to figure out is whether it is best to keep the buildfile together with the source code, i.e. trunk and branches, or in some separate location (obviously still under SCM).
The question: (to keep in mind while reading the rest of the text) Buildfile that ensures branch re-buildability at any time (at expense of maintenance), or one that ensures latest bugfixes/improvements (to build process) are quickly used by multiple branches and different projects (at expense of backward compatibility with older branches)
It doesn't matter what we are building, or what technologies are used, but just for the sake of completeness: making a mobile application, building/packaging with ANT, using SVN for SCM.
Buildfile
= instructions for your builder/compiler/packager to compile and package an application from source.
Buildfile with code
This is what we have right now. Ant's build.xml
is stored alongside the main code in SVN. A number of other supporting "packaging" files (Apple's provisioning profiles and certs) are stored there as well.
Pros:
Single checkout from DEV perspective. When developers checkout the trunk or one of its branches, the buildfile is right there. They don't need to search for it elsewhere. A simple
ant build
after checkout is all they need.When changes to the build/packaging process are done on trunk that require some reorganization in code (different file locations, support for compiler constants, etc), I need not worry about breaking existing branches, since each branch gets its own revision.
Cons:
When changes to the build/packaging process are done on trunk that improve the process and fix bugs, I now need to worry about merging those changes to all active branches, which means having to keep track of all dev/feature branches in addition to release branches.
No reusability. A technologically identical project, that only requires a few switches/property changes to the buildfile should be able to use identical buildfile. But because they are spread across multiple project locations (in addition to multiple branches, as from the point above), it becomes a nightmare to do a generic improvement that affects all those locations. Mainly due to the fact that no matter what, these files end up with little "patch-works" here and there, and eventually with conflicting merges and ever-so-slightly different processes that cannot be resolved without putting one of the projects on hold and modifying that process to "catch up" with the other.
Buildfile separate from code
To address the cons of the previous scenario in regards to re-using a single file and avoid a plethora of small fixes all over the place, I was thinking of keeping the build file separate. Shareable between the trunk, branches and other similar projects.
Pros:
- Single file to modify, improve and bugfix, reusable by multiple other projects.
Cons:
No "single checkout" for DEVs (but it can be solved with svn externals or other linking solution
Breaking old/existing builds. Since there is only one version of the file now, introducing an improvement that requires code restructuring would make it incompatible with older branches. When that older branch needs to be rebuild (urgent fix to already released software), the build file will no longer work. Yes, it's solvable by getting a previous revision of the file, however:
- It is not directly obvious which previous revision had worked with this branch
- The older revision may be missing some other critical bugfixes to the build process.
Toss up question
So for me it is a toss up between making my life easier and only maintaining one file for bugfixes and improvements, and thus ensuring that projects use identical processes, latest bugfixes to the build process, etc. Or making developer's life easier by providing a single point of checkout, and ensuring branch "stability/re-buildability" because the buildfile that's checked in with the branch is guaranteed to work with that branch.
Is there a proper way for this? What is the proper way for this? Am I approaching this wrong?