How would I go about creating the below transfer function?
It would take two parameters:
- position of bulge in range (-1.0, +1.0)
- sharpness of bump
That picture only demonstrates movement in the first parameter.
I can think of a few possible approaches:
- figure out a formula
- Bezier curves?
- start with a few points and do some kind of chain-links type physics dynamical simulation, where each link exerts a force of its neighbours, and the end links are held low, a particular link is held high
- something like the above but starting out with a crude shape and filtering out high frequencies
However I can't see any simple way to set out on any of the above approaches.
Can anyone see a clean way to crack it?