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How would I go about creating the below transfer function?

enter image description here

It would take two parameters:

  • position of bulge in range (-1.0, +1.0)
  • sharpness of bump

That picture only demonstrates movement in the first parameter.

I can think of a few possible approaches:

  • figure out a formula
  • Bezier curves?
  • start with a few points and do some kind of chain-links type physics dynamical simulation, where each link exerts a force of its neighbours, and the end links are held low, a particular link is held high
  • something like the above but starting out with a crude shape and filtering out high frequencies

However I can't see any simple way to set out on any of the above approaches.

Can anyone see a clean way to crack it?

P i
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1 Answers1

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Looks like a normal distribution with variable skew to me. I would look for something like that before I'd go for Bezier curves.

duffymo
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