Is there any way to preload fullscreen ad on Unity? Right now when we call it using
revmob.ShowFullscreen();
when we create end game screen. But most of the time it loads after 5/10 secs later which is in-game most probably if you press restart, so it shows a full screen ad during gameplay.
I've found some ways to preload it on native android and tried same function to see if they exists in Unity but no luck.
Thanks.