I have a universal application where I have one storyboard for iPhone and one for iPad. I have a problem where the first time the application gets installed on a device (through TestFlight) the application loads iPhone storyboard. If I re-install the application without uninstalling, the issue auto corrects itself and iPad storyboard loads correctly.
The application is defined as Universal in Target with the 2 different storyboards defined for iPhone and iPad.
Any ideas around what might be wrong?