I need to build a control in MFC that shows previews of some files. These files are 3D models and so I need to use OpenGL to draw them and let the user interact with it (panning, zooming and so on).
I would like to extend CFileDialog class because it would be a waste of time to do the navigation in the file system again and the results would not be the same for sure.
I've managed to modify the CFileDialog resource adding my child dialog doing:
SetTemplate( 0, MAKEINTRESOURCE( IDD_MYPREVIEWDLG ) )
but the child is appended on the bottom part, while I would like to see my preview on right side.
Is that possible?