Cocos 2d xna c#.
I'm using windows tamplate.
I have next classes Programm, Game1, AppDelegate, IntroLayer, MainLayer.
Programm, Game1, AppDelegate - I understand that it's begin and settings, like resolution, touch and ect.
From AppDelegate we run and Draw IntroLayer. 'Layer', it's like (.xaml +.xaml.cs) file in wpf?
In IntroLayer i want to lisen mouse and keyboard, but public override void Update(float dt)
don't listen.
I only listen in Update method in Game1 class
.
I search cocos2d tutorials, but found little. This's tutorial good link.